Vibes launches July 22
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Quick answer

What LUFS should my track be?

Drop in a track and measure its integrated loudness (LUFS), sample peak, and true peak, then normalize to a streaming target (or your own) and download the result, pure gain, capped so true peak stays at -1 dBTP. Everything runs in your browser; files never leave your device.

For streaming, target roughly -14 LUFS integrated, matching Spotify, YouTube, and most platforms' normalization targets. For a club or DJ master, there is no single correct number, working masters commonly land around -8 to -6 LUFS, louder and denser than a streaming master, on the assumption a mixer or system will add its own gain on top.

  • On-device analysis
  • Audio never uploads
  • Results stay local
Vibes launches July 22

The visual way to organize your DJ library. Tag by vibe, export to any DJ app.

Fundamentals

LUFS vs Peak: Two Different Measurements

Peak level (dBFS or dBTP) tells you the loudest single moment in a file, useful for making sure nothing clips. LUFS tells you something different: how loud the file is perceived across its whole duration, weighted to match human hearing and gated so quiet sections don't drag the average down. A file can have a low peak and still read loud in LUFS if it's heavily compressed, or a high peak and read quiet in LUFS if it's dynamic with occasional transients. Once you've measured a file here, you can normalize it to a streaming target (or a plain peak target) and download the result directly, pure gain, capped so true peak never crosses -1 dBTP. If all you need is a quick, single-purpose peak normalize with no loudness measurement at all, the audio normalizer does that on its own, a one-number gain change with no loudness modeling involved.

Methodology

Why Integrated LUFS Uses Gating

A silent intro or a quiet breakdown shouldn't make a track measure quieter than it actually sounds during its loud sections. The ITU-R BS.1770 standard this meter follows handles that with two gates: an absolute gate drops any 400ms window quieter than -70 LUFS outright (near-silence), and a relative gate then drops any window more than 10 LU quieter than the track's own average, so a breakdown doesn't skew the reading either. What's left is averaged into the integrated LUFS figure, a number that tracks how loud the track feels to a listener sitting through the whole thing, not just its instantaneous peaks.

Targets

Platform Loudness Targets

Most streaming platforms normalize playback loudness to a target, turning louder masters down (and, on some platforms, quieter masters up) to a consistent level:

Integrated LUFS targets by platform
PlatformTarget (integrated LUFS)
Spotify-14
YouTube-14
Apple Music-16
Amazon Music-14
Tidal-14
Club / DJ masters (typical)-8 to -6

Note that club and DJ masters running hotter than streaming targets isn't a mistake: a DJ mixer or club sound system adds its own gain on top, and tracks in a set are usually gain-matched by ear or by a controller's auto-gain, not played back at a fixed loudness target the way a streaming app is.

Honest answer

How Loud Should a DJ Track Be?

There is no single correct LUFS number for a DJ master, and anyone who tells you otherwise is oversimplifying. Beatport-style club masters commonly sit around -8 LUFS integrated, sometimes hotter, because they're built to compete in a mix and get gain-staged again by a mixer downstream. A track mastered at -14 LUFS for Spotify will often feel notably quieter dropped into a DJ set next to -8 LUFS club masters, even though -14 is the "correct" streaming target. If you master for both contexts, expect to make two versions, or accept the loudness gap and compensate on the mixer.

Ben Modigell

Hey, it's Ben Modigell 👋

I've been DJing and producing music as "so I so," focusing on downtempo, minimal, dub house, tech house, and techno. My background in digital marketing, web development, and UX design over the past 6 years helps me create DJ tutorials that are clear, practical, and easy to follow.

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Methodology

Last updated

Author and Methodology

Maintained by Ben Modigell, founder of Vibes. Ben builds DJ library, preparation, BPM, and harmonic-mixing tools for working DJs.

Source
Vibes DJ-tool taxonomy and page logic maintained by Vibes.
Evidence
Page output checked against the current tool behavior and internal DJ reference data.
How this page is made
Tool pages are built from reusable page logic, internal DJ reference data, and visible on-page calculations. Programmatic reference pages are generated from structured data rather than hand-written one by one.

BPM, key, and genre labels can vary by edit, remaster, detection engine, and DJ software. Use these pages as a practical mixing reference, then verify important tracks in your own library.

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Frequently Asked Questions

Spotify normalizes to -14 LUFS integrated by default. A track mastered louder than that gets turned down at playback, so there's no loudness advantage to going hotter, and a track mastered quieter than -14 LUFS actually plays back louder relative to a -14 LUFS track, since Spotify only turns down, it doesn't turn up. Most streaming-focused masters land in the -14 to -9 LUFS range depending on the mastering engineer's preference and how the label wants the track to compete.
dB (decibels) measures raw signal amplitude with no regard for how loud a sound is perceived; LUFS (Loudness Units Full Scale) measures perceived loudness, using K-weighting to approximate how the human ear responds to different frequencies, then gates out silence and quiet passages so a track's loud sections dominate the reading. Two files can share the same peak dB and sound very differently loud; LUFS is built to track that perceptual difference, dB is not.
True peak (dBTP) estimates the highest level the analog waveform reaches between digital samples, not just at the samples themselves. Standard sample peak metering can miss these inter-sample peaks, which show up after D/A conversion or lossy encoding (MP3, AAC) and can clip even when the sample peak reads under 0 dBFS. True peak is measured by oversampling the signal, so it catches those hidden peaks the way a listener's DAC or an encoder actually would.
No. Normalizing here applies pure gain, a single multiply across the whole file, with no limiter and no dynamics processing. If the gain needed to hit your target would push the file's true peak above -1 dBTP, the gain is capped at whatever level keeps true peak at -1 dBTP instead, and the card tells you it was capped. That means a quiet, dynamic master with a hot true peak may land short of a loud target rather than clip or get squashed by a limiter you didn't ask for.
No. Decoding, measurement, and normalizing (integrated LUFS, sample peak, true peak, and the gain applied on download) all run in your browser using the Web Audio API. The file never leaves your device, and nothing is sent to a server.

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