Scary Monsters and Nice Sprites - The Juggernaut Remix
30s preview
- Key
- 7A · D minor
- BPM
- 140
- Half-time
- 70
- Open Key
- 12m
- Energy
- 96/100
- Pop
- 24/100
- Length
- 3:54
- Released
- 2011
- Album
- More Monsters and Sprites EP
- Genre
- Dubstep
- Loudness
- -3.6 dB
- Dynamics
- 8.6 dB
- ISRC
- USAT21101068
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Scary Monsters and Nice Sprites - Dirtyphonics Remixremix6A · 175
- Scary Monsters and Nice Sprites - Kaskade Remixremix6A · 128
- Scary Monsters and Nice Sprites - Phonat Remixremix4B · 140
- Scary Monsters And Nice Spritesoriginal6A · 140
- Scary Monsters And Nice Sprites (Noisia Remix)remix6A · 140
- Scary Monsters And Nice Sprites (Zedd Remix)remix6A · 128
Against the original (6A at 140 BPM), this version holds the same tempo and moves the key from 6A to 7A.
Scary Monsters and Nice Sprites - The Juggernaut Remix: driving up-tempo dubstep, D minor (7A), 140 BPM. The groove is loose and less beat-driven. It is vocal-led. Its spectrum is weighted to the sub and kick, with a heavy low end. The master is loud and heavily compressed. A 2011 production that still circulates in sets. Less groove-driven than 99% of Skrillex's catalogue.
- Energy:
- hotter than 85% of Skrillex's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 33%
- Low
- 30-130 Hz
- 28%
- Low-mid
- 130-570 Hz
- 22%
- Upper-mid
- 570 Hz-2.5 kHz
- 17%
- High
- 2.5-11 kHz
FAQ
What key is Scary Monsters and Nice Sprites - The Juggernaut Remix in?
Scary Monsters and Nice Sprites - The Juggernaut Remix by Skrillex is in D minor, or 7A on the Camelot wheel.
What BPM is Scary Monsters and Nice Sprites - The Juggernaut Remix?
Scary Monsters and Nice Sprites - The Juggernaut Remix runs at 140 BPM, a driving up-tempo track.
What mixes well with Scary Monsters and Nice Sprites - The Juggernaut Remix?
From 7A it blends harmonically with 8A, 7B, 6A. Moving to 8A lifts the energy a step.
Is Scary Monsters and Nice Sprites - The Juggernaut Remix good for peak time?
With energy 96 out of 100 at 140 BPM, it works best as a peak-time weapon.
Mixes harmonically
7A → 6A · 8A · 7BFrom 7A, 8A (A minor) lifts the energy a step; 7B (F major) brightens to the relative major; 6A (G minor) cools the energy down a step.
How to mix it
In 7A at 140 BPM: 8A (A minor) — move to 8A to push the floor harder; 7B (F major) — switch to 7B for a mood change without losing the groove; 6A (G minor) — drop to 6A to bring the room down gently.
Pitch range at ±6%: 132-148 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 2A rather than 7A; below -5% it reads as 12A. With key lock on, it stays 7A across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 96/100).
Similar tempo
Within ±3 BPM of 140 — beatmatch without a big tempo pull.
More dubstep
More from Skrillex
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 140 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.