
Scary Monsters And Nice Sprites
30s preview
- Key
- 6A · G minor
- BPM
- 140
- Half-time
- 70
- Open Key
- 11m
- Energy
- 94/100
- Pop
- 19/100
- Length
- 4:03
- Released
- 2010
- Genre
- Progressive House
- Label
- Mau5trap Recordings
- Loudness
- -3.6 dB
- Dynamics
- 8.2 dB
- ISRC
- GBTDG1000196
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Scary Monsters and Nice Sprites - Dirtyphonics Remixremix6A · 175
- Scary Monsters and Nice Sprites - Kaskade Remixremix6A · 128
- Scary Monsters and Nice Sprites - Phonat Remixremix4B · 140
- Scary Monsters and Nice Sprites - The Juggernaut Remixremix7A · 140
- Scary Monsters And Nice Sprites (Noisia Remix)remix6A · 140
- Scary Monsters And Nice Sprites (Zedd Remix)remix6A · 128
Scary Monsters And Nice Sprites runs 140 BPM in G minor (6A), a driving up-tempo progressive house record. It reads as dark and driving. Its spectrum is weighted to the sub and kick, with a heavy low end. The master is loud and heavily compressed. A 2010 production that still circulates in sets. Less groove-driven than 82% of Skrillex's catalogue. For programming, treat it as a peak-time weapon.
- Energy:
- hotter than 77% of Skrillex's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 34%
- Low
- 30-130 Hz
- 27%
- Low-mid
- 130-570 Hz
- 22%
- Upper-mid
- 570 Hz-2.5 kHz
- 16%
- High
- 2.5-11 kHz
FAQ
What key is Scary Monsters And Nice Sprites in?
Scary Monsters And Nice Sprites by Skrillex is in G minor, or 6A on the Camelot wheel.
What BPM is Scary Monsters And Nice Sprites?
Scary Monsters And Nice Sprites runs at 140 BPM, a driving up-tempo track.
What mixes well with Scary Monsters And Nice Sprites?
From 6A it blends harmonically with 7A, 6B, 5A. Moving to 7A lifts the energy a step.
Is Scary Monsters And Nice Sprites good for peak time?
With energy 94 out of 100 at 140 BPM, it works best as a peak-time weapon.
Mixes harmonically
6A → 5A · 7A · 6BFrom 6A, 7A (D minor) lifts the energy a step; 6B (B♭ major) brightens to the relative major; 5A (C minor) cools the energy down a step.
How to mix it
In 6A at 140 BPM: 7A (D minor) — move to 7A to push the floor harder; 6B (B♭ major) — switch to 6B for a mood change without losing the groove; 5A (C minor) — drop to 5A to bring the room down gently.
Pitch range at ±6%: 132-148 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 1A rather than 6A; below -5% it reads as 11A. With key lock on, it stays 6A across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 94/100).
Similar tempo
Within ±3 BPM of 140 — beatmatch without a big tempo pull.
More progressive house
More from Skrillex
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 140 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.