Introvert by Simula cover art

Introvert

Simula

30s preview

Key
12A · D♭ minor
BPM
170
Half-time
85
Open Key
5m
Energy
94/100
Pop
0/100
Length
4:23
Released
2017
Genre
Drum N Bass
Loudness
-0.9 dB
Dynamics
10.1 dB
ISRC
GBRD51700083

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Introvert runs 170 BPM in D♭ minor (12A), a very fast drum n bass record. It reads as dark and driving. It is vocal-led. Spoken-word passages run through it. Its spectrum is weighted to the sub and kick, with a heavy low end. The master is loud and heavily compressed. A 2017 production that still circulates in sets. More underground than 99% of Simula's catalogue. In a set it works best as a high-intensity peak cut.

Groove:
less groove-driven than 80% of Simula's catalogue
Energy:
hotter than 79% of Simula's catalogue
Low end:
more treble-tilted than 77% of Simula's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy94
Mood30Dark
Groove58
Acoustic0
Instrumental10
Live4
Speech37

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
32%
Low
30-130 Hz
27%
Low-mid
130-570 Hz
22%
Upper-mid
570 Hz-2.5 kHz
18%
High
2.5-11 kHz

FAQ

What key is Introvert in?

Introvert by Simula is in D♭ minor, or 12A on the Camelot wheel.

What BPM is Introvert?

Introvert runs at 170 BPM, a very fast track.

What mixes well with Introvert?

From 12A it blends harmonically with 1A, 12B, 11A. Moving to 1A lifts the energy a step.

Is Introvert good for peak time?

With energy 94 out of 100 at 170 BPM, it works best as a high-intensity peak cut.

Mixes harmonically

12A11A · 1A · 12B

From 12A, 1A (A♭ minor) lifts the energy a step; 12B (E major) brightens to the relative major; 11A (F♯ minor) cools the energy down a step.

#TrackKey·BPM

Every move from 12A

1ASimple Mix Upper
11ASimple Mix Downer
12BTonal Shift·
1BDiagonal Mix Upper
11BDiagonal Mix Downer
9BCompatible Tone·
2AHigh Energy Boost▲▲▲
10AHigh Energy Drain▼▼▼
3AParallel Key Upper▲▲
9AParallel Key Downer▼▼
7ATritone Jump▲▲
4ARelated Keyrisky

How to mix it

In 12A at 170 BPM: 1A (A♭ minor) — move to 1A to push the floor harder; 12B (E major) — switch to 12B for a mood change without losing the groove; 11A (F♯ minor) — drop to 11A to bring the room down gently.

Pitch range at ±6%: 160-180 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 7A rather than 12A; below -5% it reads as 5A. With key lock on, it stays 12A across the whole range.

Programming: a high-intensity peak cut.

Similar tempo

Within ±3 BPM of 170 — beatmatch without a big tempo pull.

#TrackKey·BPM

More drum n bass

#TrackKey·BPM

More from Simula

Full profile
#TrackKey·BPM

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 170 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#TrackKey·BPM

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