Phantasm
30s preview
- BPM
- 174
- Half-time
- 87
- Open Key
- 3d
- Energy
- 93/100
- Pop
- 39/100
- Length
- 4:30
- Released
- 2024
- Genre
- Drum N Bass
- Loudness
- -1.8 dB
- Dynamics
- 15.4 dB
- ISRC
- GB2LD2410006
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
At 174 BPM in D major (10B), Phantasm is a drum n bass production. The feel is punchy, neutral in mood. The groove is strong and floor-ready. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. The master is loud and heavily compressed. The master keeps unusual dynamic range for club music (crest 15 dB). Better known than 93% of Simula's catalogue. For programming, treat it as a floor-filler.
- Low end:
- more treble-tilted than 81% of Simula's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 32%
- Low
- 30-130 Hz
- 30%
- Low-mid
- 130-570 Hz
- 25%
- Upper-mid
- 570 Hz-2.5 kHz
- 14%
- High
- 2.5-11 kHz
FAQ
What key is Phantasm in?
Phantasm by Simula is in D major, or 10B on the Camelot wheel.
What BPM is Phantasm?
Phantasm runs at 174 BPM.
What mixes well with Phantasm?
From 10B it blends harmonically with 11B, 10A, 9B. Moving to 11B lifts the energy a step.
Is Phantasm good for peak time?
With energy 93 out of 100 at 174 BPM, it works best as a floor-filler.
Mixes harmonically
10B → 9B · 11B · 10AFrom 10B, 11B (A major) lifts the energy a step; 10A (B minor) settles into the relative minor; 9B (G major) cools the energy down a step.
How to mix it
In 10B at 174 BPM: 11B (A major) — move to 11B to push the floor harder; 10A (B minor) — switch to 10A for a mood change without losing the groove; 9B (G major) — drop to 9B to bring the room down gently.
Pitch range at ±6%: 164-184 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 5B rather than 10B; below -5% it reads as 3B. With key lock on, it stays 10B across the whole range.
Programming: a floor-filler.
Similar tempo
Within ±3 BPM of 174 — beatmatch without a big tempo pull.
More drum n bass
More from Simula
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 174 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
Every insight on this page, for your own library.
Vibes runs this same analysis on the music you own: keys, energy and vibe for every track, organized into sets you can actually play.