Gutter by Simula cover art

Gutter

Simula

30s preview

Key
10B · D major
BPM
175
Half-time
88
Open Key
3d
Energy
81/100
Pop
9/100
Length
4:27
Released
2023
Genre
Drum N Bass
Loudness
-3.1 dB
Dynamics
14.6 dB
ISRC
FRX202371848

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Gutter is a drum n bass track in D major (10B) at 175 BPM. Tonally it lands dark and driving. The groove is strong and floor-ready. Spoken-word passages run through it. Its spectrum is weighted to the sub and kick, with a heavy low end. The master is loud and heavily compressed. The master keeps unusual dynamic range for club music (crest 15 dB). Groovier than 83% of Simula's catalogue. For programming, treat it as a floor-filler.

Low end:
more treble-tilted than 75% of Simula's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy81
Mood24Dark
Groove77
Acoustic35
Instrumental27
Live6
Speech44

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
32%
Low
30-130 Hz
27%
Low-mid
130-570 Hz
24%
Upper-mid
570 Hz-2.5 kHz
17%
High
2.5-11 kHz

FAQ

What key is Gutter in?

Gutter by Simula is in D major, or 10B on the Camelot wheel.

What BPM is Gutter?

Gutter runs at 175 BPM.

What mixes well with Gutter?

From 10B it blends harmonically with 11B, 10A, 9B. Moving to 11B lifts the energy a step.

Is Gutter good for peak time?

With energy 81 out of 100 at 175 BPM, it works best as a floor-filler.

Mixes harmonically

10B9B · 11B · 10A

From 10B, 11B (A major) lifts the energy a step; 10A (B minor) settles into the relative minor; 9B (G major) cools the energy down a step.

#TrackKey·BPM

Every move from 10B

11BSimple Mix Upper
9BSimple Mix Downer
10ATonal Shift·
11ADiagonal Mix Upper
9ADiagonal Mix Downer
1ACompatible Tone·
12BHigh Energy Boost▲▲▲
8BHigh Energy Drain▼▼▼
1BParallel Key Upper▲▲
7BParallel Key Downer▼▼
5BTritone Jump▲▲
2BRelated Keyrisky

How to mix it

In 10B at 175 BPM: 11B (A major) — move to 11B to push the floor harder; 10A (B minor) — switch to 10A for a mood change without losing the groove; 9B (G major) — drop to 9B to bring the room down gently.

Pitch range at ±6%: 164-186 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 5B rather than 10B; below -5% it reads as 3B. With key lock on, it stays 10B across the whole range.

Programming: a floor-filler.

Similar tempo

Within ±3 BPM of 175 — beatmatch without a big tempo pull.

#TrackKey·BPM

More drum n bass

#TrackKey·BPM

More from Simula

Full profile
#TrackKey·BPM

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 175 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#TrackKey·BPM

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