Samba - Gettoblaster Edit
- BPM
- 128
- Open Key
- 4m
- Energy
- 91/100
- Pop
- 3/100
- Length
- 2:47
- Released
- 2022
- Album
- Samba (Gettoblaster Remix)
- Genre
- House
- Loudness
- -7.0 dB
- ISRC
- USMKQ2200005
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Samba - Agent Orange DJ & Alexander Technique Remixremix12B · 128
- Samba - Zonum & Will Alonso & The Latin Society Editversion3B · 124
- Samba - Gettoblaster Remixremix12B · 128
- Samba - Zonum & Will Alonso & The Latin Society Remixremix10B · 124
- Samba - Agent Orange DJ & Alexander Technique Reworkremix12B · 128
- Samba (InHouse Radio 025) - Roog & Dennis Quin Remixremix10A · 124
Samba - Gettoblaster Edit: peak-time tempo house, F♯ minor (11A), 128 BPM. It reads as bright and euphoric. Rhythmically it is built for the dancefloor. The mix is almost entirely instrumental. Faster than 93% of Todd Terry's catalogue. In a set it works best as a peak-time weapon.
- Brightness:
- brighter than 82% of Todd Terry's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Samba - Gettoblaster Edit in?
Samba - Gettoblaster Edit by Todd Terry is in F♯ minor, or 11A on the Camelot wheel.
What BPM is Samba - Gettoblaster Edit?
Samba - Gettoblaster Edit runs at 128 BPM, a peak-time tempo track.
What mixes well with Samba - Gettoblaster Edit?
From 11A it blends harmonically with 12A, 11B, 10A. Moving to 12A lifts the energy a step.
Is Samba - Gettoblaster Edit good for peak time?
With energy 91 out of 100 at 128 BPM, it works best as a peak-time weapon.
Mixes harmonically
11A → 10A · 12A · 11BFrom 11A, 12A (D♭ minor) lifts the energy a step; 11B (A major) brightens to the relative major; 10A (B minor) cools the energy down a step.
How to mix it
In 11A at 128 BPM: 12A (D♭ minor) — move to 12A to push the floor harder; 11B (A major) — switch to 11B for a mood change without losing the groove; 10A (B minor) — drop to 10A to bring the room down gently.
Pitch range at ±6%: 120-136 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 6A rather than 11A; below -5% it reads as 4A. With key lock on, it stays 11A across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 91/100).
Similar tempo
Within ±3 BPM of 128 — beatmatch without a big tempo pull.
More house
More from Todd Terry
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 128 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
Every insight on this page, for your own library.
Vibes runs this same analysis on the music you own: keys, energy and vibe for every track, organized into sets you can actually play.