Bad
- BPM
- 133
- Open Key
- 8d
- Energy
- 93/100
- Pop
- 26/100
- Length
- 3:08
- Released
- 2025
- Genre
- Tech House
- Loudness
- -4.4 dB
- ISRC
- DEH742501195
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
At 133 BPM in D♭ major (3B), Bad is a peak-time tempo tech house production. It reads as bright and euphoric. Rhythmically it is built for the dancefloor. The mix is almost entirely instrumental. The master is loud and heavily compressed. Groovier than 99% of Eddy M's catalogue. In a set it works best as a peak-time weapon.
- Tempo:
- faster than 90% of Eddy M's catalogue
- Reach:
- better known than 90% of Eddy M's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Bad in?
Bad by Eddy M is in D♭ major, or 3B on the Camelot wheel.
What BPM is Bad?
Bad runs at 133 BPM, a peak-time tempo track.
What mixes well with Bad?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is Bad good for peak time?
With energy 93 out of 100 at 133 BPM, it works best as a peak-time weapon.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 133 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 125-141 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 93/100).
Similar tempo
Within ±3 BPM of 133 — beatmatch without a big tempo pull.
More tech house
More from Eddy M
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 133 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.