
Showdown - Red Light Remix
- BPM
- 128
- Open Key
- 3d
- Energy
- 96/100
- Pop
- 5/100
- Length
- 5:10
- Released
- 2009
- Album
- Showdown
- Genre
- Drum N Bass
- Loudness
- -4.8 dB
- ISRC
- GBAHT0800688
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Showdownoriginal10A · 174
- Showdown - Radio Editversion9A · 174
- Showdown - DJ Clipz Remixremix2B · 174
- Showdown - Excision Remixremix12A · 140
- Showdown - Live at Brixton Academyoriginal9B · 174
- Showdown - Live at Brixton Academyoriginal10B · 174
Against the original (10A at 174 BPM), this version runs 46 BPM slower and moves the key from 10A to 10B.
Showdown - Red Light Remix: peak-time tempo drum n bass, D major (10B), 128 BPM. The groove is strong and floor-ready. It is vocal-led. The master is loud and heavily compressed. A 2009 production that still circulates in sets. Groovier than 96% of Pendulum's catalogue. In a set it works best as a peak-time weapon.
- Tempo:
- slower than 85% of Pendulum's catalogue
- Brightness:
- brighter than 83% of Pendulum's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Showdown - Red Light Remix in?
Showdown - Red Light Remix by Pendulum is in D major, or 10B on the Camelot wheel.
What BPM is Showdown - Red Light Remix?
Showdown - Red Light Remix runs at 128 BPM, a peak-time tempo track.
What mixes well with Showdown - Red Light Remix?
From 10B it blends harmonically with 11B, 10A, 9B. Moving to 11B lifts the energy a step.
Is Showdown - Red Light Remix good for peak time?
With energy 96 out of 100 at 128 BPM, it works best as a peak-time weapon.
Mixes harmonically
10B → 9B · 11B · 10AFrom 10B, 11B (A major) lifts the energy a step; 10A (B minor) settles into the relative minor; 9B (G major) cools the energy down a step.
How to mix it
In 10B at 128 BPM: 11B (A major) — move to 11B to push the floor harder; 10A (B minor) — switch to 10A for a mood change without losing the groove; 9B (G major) — drop to 9B to bring the room down gently.
Pitch range at ±6%: 120-136 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 5B rather than 10B; below -5% it reads as 3B. With key lock on, it stays 10B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 96/100).
Similar tempo
Within ±3 BPM of 128 — beatmatch without a big tempo pull.
More drum n bass
More from Pendulum
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 128 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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