Short Stuff
- BPM
- 174
- Half-time
- 87
- Open Key
- 9d
- Energy
- 80/100
- Pop
- 0/100
- Length
- 3:47
- Released
- 2025
- Genre
- Drum N Bass
- Loudness
- -3.2 dB
- ISRC
- GBVPL2500037
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Short Stuff runs 174 BPM in A♭ major (4B), a drum n bass record. The feel is dark and driving. The groove is strong and floor-ready. It is vocal-led. The master is loud and heavily compressed. More underground than 99% of Break's catalogue. In a set it works best as a floor-filler.
- Brightness:
- darker than 98% of Break's catalogue
- Groove:
- groovier than 95% of Break's catalogue
- Energy:
- calmer than 87% of Break's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Short Stuff in?
Short Stuff by Break is in A♭ major, or 4B on the Camelot wheel.
What BPM is Short Stuff?
Short Stuff runs at 174 BPM.
What mixes well with Short Stuff?
From 4B it blends harmonically with 5B, 4A, 3B. Moving to 5B lifts the energy a step.
Is Short Stuff good for peak time?
With energy 80 out of 100 at 174 BPM, it works best as a floor-filler.
Mixes harmonically
4B → 3B · 5B · 4AFrom 4B, 5B (E♭ major) lifts the energy a step; 4A (F minor) settles into the relative minor; 3B (D♭ major) cools the energy down a step.
How to mix it
In 4B at 174 BPM: 5B (E♭ major) — move to 5B to push the floor harder; 4A (F minor) — switch to 4A for a mood change without losing the groove; 3B (D♭ major) — drop to 3B to bring the room down gently.
Pitch range at ±6%: 164-184 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 11B rather than 4B; below -5% it reads as 9B. With key lock on, it stays 4B across the whole range.
Programming: a floor-filler.
Similar tempo
Within ±3 BPM of 174 — beatmatch without a big tempo pull.
More drum n bass
More from Break
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 174 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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