
Music, Pt. 1
- BPM
- 109
- Open Key
- 4m
- Energy
- 53/100
- Pop
- 0/100
- Length
- 6:01
- Released
- 2000
- Album
- Sound Signature Sounds
- Genre
- Deep House
- Loudness
- -14.6 dB
- ISRC
- DEZ651118050
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Music, Pt. 1: mid-tempo deep house, F♯ minor (11A), 109 BPM. The groove is strong and floor-ready. The mix is almost entirely instrumental. The master keeps real dynamic headroom. A 2000 production that still circulates in sets. More underground than 99% of Theo Parrish's catalogue.
- Tempo:
- slower than 84% of Theo Parrish's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Music, Pt. 1 in?
Music, Pt. 1 by Theo Parrish is in F♯ minor, or 11A on the Camelot wheel.
What BPM is Music, Pt. 1?
Music, Pt. 1 runs at 109 BPM, a mid-tempo track.
What mixes well with Music, Pt. 1?
From 11A it blends harmonically with 12A, 11B, 10A. Moving to 12A lifts the energy a step.
Is Music, Pt. 1 good for peak time?
With energy 53 out of 100 at 109 BPM, it works best as a mid-set roller.
Mixes harmonically
11A → 10A · 12A · 11BFrom 11A, 12A (D♭ minor) lifts the energy a step; 11B (A major) brightens to the relative major; 10A (B minor) cools the energy down a step.
How to mix it
In 11A at 109 BPM: 12A (D♭ minor) — move to 12A to push the floor harder; 11B (A major) — switch to 11B for a mood change without losing the groove; 10A (B minor) — drop to 10A to bring the room down gently.
Pitch range at ±6%: 102-116 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 6A rather than 11A; below -5% it reads as 4A. With key lock on, it stays 11A across the whole range.
Programming: a mid-set roller.
Similar tempo
Within ±3 BPM of 109 — beatmatch without a big tempo pull.
More deep house
More from Theo Parrish
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 109 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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