Swim by Icarus cover art

Swim

Icarus

30s preview

Key
1A · A♭ minor
BPM
152
Half-time
76
Open Key
6m
Energy
27/100
Pop
12/100
Length
1:37
Released
2020
Genre
Synth Pop
Loudness
-17.5 dB
Dynamics
17.4 dB
ISRC
GBAYE2000126

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Swim runs 152 BPM in A♭ minor (1A), a fast synth pop record. The feel is brooding and low-slung. It leans atmospheric over strictly danceable. The mix is almost entirely instrumental. Its spectrum is centred in the low-mids, warm and bass-forward. The master keeps real dynamic headroom. The master keeps unusual dynamic range for club music (crest 17 dB). Calmer than 99% of Icarus's catalogue. In a set it works best as a warm-up or breakdown cut.

Tempo:
faster than 98% of Icarus's catalogue
Groove:
less groove-driven than 98% of Icarus's catalogue
Brightness:
darker than 79% of Icarus's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy27
Mood11Dark
Groove25
Acoustic98
Instrumental83
Live8
Speech6

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
30%
Low
30-130 Hz
34%
Low-mid
130-570 Hz
27%
Upper-mid
570 Hz-2.5 kHz
9%
High
2.5-11 kHz

FAQ

What key is Swim in?

Swim by Icarus is in A♭ minor, or 1A on the Camelot wheel.

What BPM is Swim?

Swim runs at 152 BPM, a fast track.

What mixes well with Swim?

From 1A it blends harmonically with 2A, 1B, 12A. Moving to 2A lifts the energy a step.

Is Swim good for peak time?

With energy 27 out of 100 at 152 BPM, it works best as a warm-up or breakdown cut.

Mixes harmonically

1A12A · 2A · 1B

From 1A, 2A (E♭ minor) lifts the energy a step; 1B (B major) brightens to the relative major; 12A (D♭ minor) cools the energy down a step.

Every move from 1A

2ASimple Mix Upper
12ASimple Mix Downer
1BTonal Shift·
2BDiagonal Mix Upper
12BDiagonal Mix Downer
10BCompatible Tone·
3AHigh Energy Boost▲▲▲
11AHigh Energy Drain▼▼▼
4AParallel Key Upper▲▲
10AParallel Key Downer▼▼
8ATritone Jump▲▲
5ARelated Keyrisky

How to mix it

In 1A at 152 BPM: 2A (E♭ minor) — move to 2A to push the floor harder; 1B (B major) — switch to 1B for a mood change without losing the groove; 12A (D♭ minor) — drop to 12A to bring the room down gently.

Pitch range at ±6%: 143-161 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 8A rather than 1A; below -5% it reads as 6A. With key lock on, it stays 1A across the whole range.

Programming: a warm-up or breakdown cut — early set or after a peak to reset the room.

Similar tempo

Within ±3 BPM of 152 — beatmatch without a big tempo pull.

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Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 152 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

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