Outline of a Distant Memory by Rival Consoles cover art

Outline of a Distant Memory

Rival Consoles

30s preview

Key
12A · D♭ minor
BPM
142
Half-time
71
Open Key
5m
Energy
34/100
Pop
9/100
Length
6:36
Released
2022
Genre
Idm
Loudness
-21.6 dB
Dynamics
16.5 dB
ISRC
GBWZD2114004

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Outline of a Distant Memory is a driving up-tempo idm track in D♭ minor (12A) at 142 BPM. The feel is brooding and low-slung. It leans atmospheric over strictly danceable. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. The master keeps real dynamic headroom. The master keeps unusual dynamic range for club music (crest 17 dB). Less groove-driven than 87% of Rival Consoles's catalogue. For programming, treat it as a warm-up or breakdown cut.

Low end:
more treble-tilted than 84% of Rival Consoles's catalogue
Energy:
calmer than 82% of Rival Consoles's catalogue
Tempo:
faster than 81% of Rival Consoles's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy34
Mood12Dark
Groove23
Acoustic67
Instrumental98
Live10
Speech4

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
32%
Low
30-130 Hz
31%
Low-mid
130-570 Hz
28%
Upper-mid
570 Hz-2.5 kHz
8%
High
2.5-11 kHz

FAQ

What key is Outline of a Distant Memory in?

Outline of a Distant Memory by Rival Consoles is in D♭ minor, or 12A on the Camelot wheel.

What BPM is Outline of a Distant Memory?

Outline of a Distant Memory runs at 142 BPM, a driving up-tempo track.

What mixes well with Outline of a Distant Memory?

From 12A it blends harmonically with 1A, 12B, 11A. Moving to 1A lifts the energy a step.

Is Outline of a Distant Memory good for peak time?

With energy 34 out of 100 at 142 BPM, it works best as a warm-up or breakdown cut.

Mixes harmonically

12A11A · 1A · 12B

From 12A, 1A (A♭ minor) lifts the energy a step; 12B (E major) brightens to the relative major; 11A (F♯ minor) cools the energy down a step.

#Track

Every move from 12A

1ASimple Mix Upper
11ASimple Mix Downer
12BTonal Shift·
1BDiagonal Mix Upper
11BDiagonal Mix Downer
9BCompatible Tone·
2AHigh Energy Boost▲▲▲
10AHigh Energy Drain▼▼▼
3AParallel Key Upper▲▲
9AParallel Key Downer▼▼
7ATritone Jump▲▲
4ARelated Keyrisky

How to mix it

In 12A at 142 BPM: 1A (A♭ minor) — move to 1A to push the floor harder; 12B (E major) — switch to 12B for a mood change without losing the groove; 11A (F♯ minor) — drop to 11A to bring the room down gently.

Pitch range at ±6%: 133-151 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 7A rather than 12A; below -5% it reads as 5A. With key lock on, it stays 12A across the whole range.

Programming: a warm-up or breakdown cut — early set or after a peak to reset the room.

Similar tempo

Within ±3 BPM of 142 — beatmatch without a big tempo pull.

#Track

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Full profile
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Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 142 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#Track