Time to Kill by DC Breaks cover art

Time to Kill

DC Breaks

Key
8A · A minor
BPM
174
Half-time
87
Open Key
1m
Energy
87/100
Pop
0/100
Length
3:16
Released
2017
Genre
Drum N Bass
Loudness
-1.4 dB
ISRC
GB5KW1700914

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Time to Kill runs 174 BPM in A minor (8A), a drum n bass record. It reads as dark and driving. It leans atmospheric over strictly danceable. It is vocal-led. The master is loud and heavily compressed. A 2017 production that still circulates in sets. Darker than 99% of DC Breaks's catalogue. For programming, treat it as an opener or closing-set piece.

Reach:
more underground than 99% of DC Breaks's catalogue
Energy:
calmer than 96% of DC Breaks's catalogue
Groove:
less groove-driven than 87% of DC Breaks's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy87
Mood4Dark
Groove39
Acoustic1
Instrumental0
Live9
Speech4

Frequency spectrum

amplitude · bass → treble

FAQ

What key is Time to Kill in?

Time to Kill by DC Breaks is in A minor, or 8A on the Camelot wheel.

What BPM is Time to Kill?

Time to Kill runs at 174 BPM.

What mixes well with Time to Kill?

From 8A it blends harmonically with 9A, 8B, 7A. Moving to 9A lifts the energy a step.

Is Time to Kill good for peak time?

With energy 87 out of 100 at 174 BPM, it works best as an opener or closing-set piece.

Mixes harmonically

8A7A · 9A · 8B

From 8A, 9A (E minor) lifts the energy a step; 8B (C major) brightens to the relative major; 7A (D minor) cools the energy down a step.

#TrackKey·BPM

Every move from 8A

9ASimple Mix Upper
7ASimple Mix Downer
8BTonal Shift·
9BDiagonal Mix Upper
7BDiagonal Mix Downer
5BCompatible Tone·
10AHigh Energy Boost▲▲▲
6AHigh Energy Drain▼▼▼
11AParallel Key Upper▲▲
5AParallel Key Downer▼▼
3ATritone Jump▲▲
12ARelated Keyrisky

How to mix it

In 8A at 174 BPM: 9A (E minor) — move to 9A to push the floor harder; 8B (C major) — switch to 8B for a mood change without losing the groove; 7A (D minor) — drop to 7A to bring the room down gently.

Pitch range at ±6%: 164-184 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 3A rather than 8A; below -5% it reads as 1A. With key lock on, it stays 8A across the whole range.

Programming: an opener or closing-set piece.

Similar tempo

Within ±3 BPM of 174 — beatmatch without a big tempo pull.

#TrackKey·BPM

More drum n bass

#TrackKey·BPM

More from DC Breaks

Full profile
#TrackKey·BPM

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 174 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#TrackKey·BPM

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