Ride or Die
- BPM
- 140
- Half-time
- 70
- Open Key
- 9d
- Energy
- 81/100
- Pop
- 12/100
- Length
- 5:16
- Released
- 2021
- Genre
- Techno
- Loudness
- -7.0 dB
- ISRC
- DEDU22100002
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Ride or Die is a driving up-tempo techno track in A♭ major (4B) at 140 BPM. The feel is dark and driving. It is vocal-led. Less groove-driven than 94% of Boys Noize's catalogue. In a set it works best as a peak-time weapon.
- Tempo:
- faster than 85% of Boys Noize's catalogue
- Brightness:
- darker than 83% of Boys Noize's catalogue
- Reach:
- better known than 76% of Boys Noize's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Ride or Die in?
Ride or Die by Boys Noize is in A♭ major, or 4B on the Camelot wheel.
What BPM is Ride or Die?
Ride or Die runs at 140 BPM, a driving up-tempo track.
What mixes well with Ride or Die?
From 4B it blends harmonically with 5B, 4A, 3B. Moving to 5B lifts the energy a step.
Is Ride or Die good for peak time?
With energy 81 out of 100 at 140 BPM, it works best as a peak-time weapon.
Mixes harmonically
4B → 3B · 5B · 4AFrom 4B, 5B (E♭ major) lifts the energy a step; 4A (F minor) settles into the relative minor; 3B (D♭ major) cools the energy down a step.
How to mix it
In 4B at 140 BPM: 5B (E♭ major) — move to 5B to push the floor harder; 4A (F minor) — switch to 4A for a mood change without losing the groove; 3B (D♭ major) — drop to 3B to bring the room down gently.
Pitch range at ±6%: 132-148 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 11B rather than 4B; below -5% it reads as 9B. With key lock on, it stays 4B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 81/100).
Similar tempo
Within ±3 BPM of 140 — beatmatch without a big tempo pull.
More techno
More from Boys Noize
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 140 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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