Roll On
- BPM
- 168
- Half-time
- 84
- Open Key
- 8d
- Energy
- 85/100
- Pop
- 0/100
- Length
- 6:31
- Released
- 1995
- Genre
- Drum N Bass
- Loudness
- -6.8 dB
- ISRC
- GBBZH9501202
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
A very fast drum n bass cut, Roll On sits in D♭ major (3B) at 168 BPM. The mix is almost entirely instrumental. A 1995 production that still circulates in sets. More underground than 99% of Andy C's catalogue. In a set it works best as a high-intensity peak cut.
- Energy:
- calmer than 90% of Andy C's catalogue
- Brightness:
- brighter than 90% of Andy C's catalogue
- Groove:
- groovier than 78% of Andy C's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Roll On in?
Roll On by Andy C is in D♭ major, or 3B on the Camelot wheel.
What BPM is Roll On?
Roll On runs at 168 BPM, a very fast track.
What mixes well with Roll On?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is Roll On good for peak time?
With energy 85 out of 100 at 168 BPM, it works best as a high-intensity peak cut.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 168 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 158-178 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a high-intensity peak cut.
Similar tempo
Within ±3 BPM of 168 — beatmatch without a big tempo pull.
More drum n bass
More from Andy C
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 168 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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