Seventeen (IO Remix)
- BPM
- 160
- Half-time
- 80
- Open Key
- 8d
- Energy
- 89/100
- Pop
- 0/100
- Length
- 3:03
- Released
- 2009
- Album
- Helvetica
- Genre
- Idm
- Label
- Erased Tapes Records
- Loudness
- -8.4 dB
- ISRC
- GBWZD0901204
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
Against the original (3B at 160 BPM), this version holds the same tempo in the same key.
A very fast idm cut, Seventeen (IO Remix) sits in D♭ major (3B) at 160 BPM. The feel is bright and euphoric. The mix is almost entirely instrumental. A 2009 production that still circulates in sets. More underground than 99% of Rival Consoles's catalogue. In a set it works best as a high-intensity peak cut.
- Brightness:
- brighter than 97% of Rival Consoles's catalogue
- Energy:
- hotter than 94% of Rival Consoles's catalogue
- Tempo:
- faster than 84% of Rival Consoles's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Seventeen (IO Remix) in?
Seventeen (IO Remix) by Rival Consoles is in D♭ major, or 3B on the Camelot wheel.
What BPM is Seventeen (IO Remix)?
Seventeen (IO Remix) runs at 160 BPM, a very fast track.
What mixes well with Seventeen (IO Remix)?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is Seventeen (IO Remix) good for peak time?
With energy 89 out of 100 at 160 BPM, it works best as a high-intensity peak cut.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 160 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 150-170 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a high-intensity peak cut.
Similar tempo
Within ±3 BPM of 160 — beatmatch without a big tempo pull.
More idm
More from Rival Consoles
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 160 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.