
Street Games - Waitz Remix
30s preview
- BPM
- 124
- Open Key
- 3d
- Energy
- 93/100
- Pop
- 1/100
- Length
- 6:44
- Released
- 2017
- Album
- Street Games EP
- Genre
- House
- Loudness
- -9.0 dB
- Dynamics
- 10.8 dB
- ISRC
- GBENT0154732
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Street Gamesoriginal8B · 123
- Street Games - Truth Be Told Remixremix10A · 126
Against the original (8B at 123 BPM), this version runs 1 BPM faster and moves the key from 8B to 10B.
A club-tempo house cut, Street Games - Waitz Remix sits in D major (10B) at 124 BPM. The groove is strong and floor-ready. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. A 2017 production that still circulates in sets. Slower than 90% of Kolter's catalogue.
- Brightness:
- brighter than 90% of Kolter's catalogue
- Groove:
- groovier than 86% of Kolter's catalogue
- Energy:
- hotter than 77% of Kolter's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 37%
- Low
- 30-130 Hz
- 26%
- Low-mid
- 130-570 Hz
- 20%
- Upper-mid
- 570 Hz-2.5 kHz
- 18%
- High
- 2.5-11 kHz
FAQ
What key is Street Games - Waitz Remix in?
Street Games - Waitz Remix by Kolter is in D major, or 10B on the Camelot wheel.
What BPM is Street Games - Waitz Remix?
Street Games - Waitz Remix runs at 124 BPM, a club-tempo track.
What mixes well with Street Games - Waitz Remix?
From 10B it blends harmonically with 11B, 10A, 9B. Moving to 11B lifts the energy a step.
Is Street Games - Waitz Remix good for peak time?
With energy 93 out of 100 at 124 BPM, it works best as a peak-time weapon.
Mixes harmonically
10B → 9B · 11B · 10AFrom 10B, 11B (A major) lifts the energy a step; 10A (B minor) settles into the relative minor; 9B (G major) cools the energy down a step.
How to mix it
In 10B at 124 BPM: 11B (A major) — move to 11B to push the floor harder; 10A (B minor) — switch to 10A for a mood change without losing the groove; 9B (G major) — drop to 9B to bring the room down gently.
Pitch range at ±6%: 117-131 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 5B rather than 10B; below -5% it reads as 3B. With key lock on, it stays 10B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 93/100).
Similar tempo
Within ±3 BPM of 124 — beatmatch without a big tempo pull.
More house
More from Kolter
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 124 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.