Pixelated - Take 2 by John 00 Fleming cover art

Pixelated - Take 2

John 00 Fleming

30s preview

Key
1A · A♭ minor
BPM
126
Open Key
6m
Energy
57/100
Pop
1/100
Length
7:42
Released
2012
Album
Pixelated
Genre
Trance
Loudness
-8.7 dB
Dynamics
10.1 dB
ISRC
NLY491200026

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Pixelated - Take 2 is a club-tempo trance track in A♭ minor (1A) at 126 BPM. The feel is balanced in mood. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. A 2012 production that still circulates in sets. Calmer than 92% of John 00 Fleming's catalogue. In a set it works best as a mid-set roller.

Brightness:
brighter than 92% of John 00 Fleming's catalogue
Groove:
groovier than 89% of John 00 Fleming's catalogue
Tempo:
slower than 83% of John 00 Fleming's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy57
Mood56Balanced
Groove69
Acoustic0
Instrumental80
Live7
Speech6

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
39%
Low
30-130 Hz
27%
Low-mid
130-570 Hz
19%
Upper-mid
570 Hz-2.5 kHz
15%
High
2.5-11 kHz

FAQ

What key is Pixelated - Take 2 in?

Pixelated - Take 2 by John 00 Fleming is in A♭ minor, or 1A on the Camelot wheel.

What BPM is Pixelated - Take 2?

Pixelated - Take 2 runs at 126 BPM, a club-tempo track.

What mixes well with Pixelated - Take 2?

From 1A it blends harmonically with 2A, 1B, 12A. Moving to 2A lifts the energy a step.

Is Pixelated - Take 2 good for peak time?

With energy 57 out of 100 at 126 BPM, it works best as a mid-set roller.

Mixes harmonically

1A12A · 2A · 1B

From 1A, 2A (E♭ minor) lifts the energy a step; 1B (B major) brightens to the relative major; 12A (D♭ minor) cools the energy down a step.

#TrackKey·BPM

Every move from 1A

2ASimple Mix Upper
12ASimple Mix Downer
1BTonal Shift·
2BDiagonal Mix Upper
12BDiagonal Mix Downer
10BCompatible Tone·
3AHigh Energy Boost▲▲▲
11AHigh Energy Drain▼▼▼
4AParallel Key Upper▲▲
10AParallel Key Downer▼▼
8ATritone Jump▲▲
5ARelated Keyrisky

How to mix it

In 1A at 126 BPM: 2A (E♭ minor) — move to 2A to push the floor harder; 1B (B major) — switch to 1B for a mood change without losing the groove; 12A (D♭ minor) — drop to 12A to bring the room down gently.

Pitch range at ±6%: 118-134 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 8A rather than 1A; below -5% it reads as 6A. With key lock on, it stays 1A across the whole range.

Programming: a mid-set roller.

Similar tempo

Within ±3 BPM of 126 — beatmatch without a big tempo pull.

More trance

More from John 00 Fleming

Full profile

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 126 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#TrackKey·BPM

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