Gotta Have House by Ben Sims cover art

Gotta Have House

Ben Sims

30s preview

Key
10A · B minor
BPM
135
Open Key
3m
Energy
93/100
Pop
11/100
Length
5:40
Released
2008
Album
The Dubs 3
Genre
Techno
Label
Hardgroove
Loudness
-9.4 dB
Dynamics
12.3 dB
ISRC
NLMH60800002

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

A driving up-tempo techno cut, Gotta Have House sits in B minor (10A) at 135 BPM. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. The master keeps unusual dynamic range for club music (crest 12 dB). A 2008 production that still circulates in sets. Less groove-driven than 95% of Ben Sims's catalogue.

Low end:
more treble-tilted than 93% of Ben Sims's catalogue
Tempo:
faster than 83% of Ben Sims's catalogue
Reach:
better known than 80% of Ben Sims's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy93
Mood17Dark
Groove54
Acoustic3
Instrumental91
Live24
Speech20

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
33%
Low
30-130 Hz
28%
Low-mid
130-570 Hz
20%
Upper-mid
570 Hz-2.5 kHz
19%
High
2.5-11 kHz

FAQ

What key is Gotta Have House in?

Gotta Have House by Ben Sims is in B minor, or 10A on the Camelot wheel.

What BPM is Gotta Have House?

Gotta Have House runs at 135 BPM, a driving up-tempo track.

What mixes well with Gotta Have House?

From 10A it blends harmonically with 11A, 10B, 9A. Moving to 11A lifts the energy a step.

Is Gotta Have House good for peak time?

With energy 93 out of 100 at 135 BPM, it works best as a peak-time weapon.

Mixes harmonically

10A9A · 11A · 10B

From 10A, 11A (F♯ minor) lifts the energy a step; 10B (D major) brightens to the relative major; 9A (E minor) cools the energy down a step.

Every move from 10A

11ASimple Mix Upper
9ASimple Mix Downer
10BTonal Shift·
11BDiagonal Mix Upper
9BDiagonal Mix Downer
7BCompatible Tone·
12AHigh Energy Boost▲▲▲
8AHigh Energy Drain▼▼▼
1AParallel Key Upper▲▲
7AParallel Key Downer▼▼
5ATritone Jump▲▲
2ARelated Keyrisky

How to mix it

In 10A at 135 BPM: 11A (F♯ minor) — move to 11A to push the floor harder; 10B (D major) — switch to 10B for a mood change without losing the groove; 9A (E minor) — drop to 9A to bring the room down gently.

Pitch range at ±6%: 127-143 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 5A rather than 10A; below -5% it reads as 3A. With key lock on, it stays 10A across the whole range.

Programming: a peak-time weapon — save it for the main stretch (energy 93/100).

Similar tempo

Within ±3 BPM of 135 — beatmatch without a big tempo pull.

More techno

More from Ben Sims

Full profile
#Track

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 135 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#Track