
Jump N' Shout
30s preview
- BPM
- 130
- Open Key
- 8d
- Energy
- 98/100
- Pop
- 0/100
- Length
- 6:56
- Released
- 1999
- Genre
- House
- Loudness
- -5.9 dB
- Dynamics
- 13.1 dB
- ISRC
- GBBKS9900150
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Jump N Shout - Erik Hagleton Remixremix3B · 123
- Jump N' Shout - Erik Hagleton Remix - Radio Editremix3B · 123
- Jump N Shout - Erik Hagleton Radio Editversion3B · 123
- Jump 'N Shout - Stanton Warriors Remixremix3A · 130
- Jump 'N Shoutoriginal10A · 127
- Jump 'N Shout - Boo-Slinga Dubversion10A · 127
Jump N' Shout: peak-time tempo house, D♭ major (3B), 130 BPM. The mix is almost entirely instrumental. The master keeps unusual dynamic range for club music (crest 13 dB). A 1999 production that still circulates in sets. More underground than 99% of Basement Jaxx's catalogue. In a set it works best as a peak-time weapon.
- Energy:
- hotter than 96% of Basement Jaxx's catalogue
- Low end:
- more treble-tilted than 80% of Basement Jaxx's catalogue
- Groove:
- groovier than 78% of Basement Jaxx's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 30%
- Low
- 30-130 Hz
- 28%
- Low-mid
- 130-570 Hz
- 23%
- Upper-mid
- 570 Hz-2.5 kHz
- 18%
- High
- 2.5-11 kHz
FAQ
What key is Jump N' Shout in?
Jump N' Shout by Basement Jaxx is in D♭ major, or 3B on the Camelot wheel.
What BPM is Jump N' Shout?
Jump N' Shout runs at 130 BPM, a peak-time tempo track.
What mixes well with Jump N' Shout?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is Jump N' Shout good for peak time?
With energy 98 out of 100 at 130 BPM, it works best as a peak-time weapon.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 130 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 122-138 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 98/100).
Similar tempo
Within ±3 BPM of 130 — beatmatch without a big tempo pull.
More house
More from Basement Jaxx
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 130 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.