Revenge Of The Nerds
30s preview
- BPM
- 134
- Open Key
- 6m
- Energy
- 79/100
- Pop
- 1/100
- Length
- 7:16
- Released
- 2002
- Album
- Stupid Fresh #3
- Genre
- House
- Loudness
- -14.9 dB
- Dynamics
- 14.1 dB
- ISRC
- USA2P0503158
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
A peak-time tempo house cut, Revenge Of The Nerds sits in A♭ minor (1A) at 134 BPM. Tonally it lands punchy, neutral in mood. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. The master keeps real dynamic headroom. The master keeps unusual dynamic range for club music (crest 14 dB). A 2002 production that still circulates in sets. Faster than 95% of Armand Van Helden's catalogue. In a set it works best as a peak-time weapon.
- Low end:
- more bass-heavy than 93% of Armand Van Helden's catalogue
- Groove:
- less groove-driven than 83% of Armand Van Helden's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 38%
- Low
- 30-130 Hz
- 29%
- Low-mid
- 130-570 Hz
- 19%
- Upper-mid
- 570 Hz-2.5 kHz
- 14%
- High
- 2.5-11 kHz
FAQ
What key is Revenge Of The Nerds in?
Revenge Of The Nerds by Armand Van Helden is in A♭ minor, or 1A on the Camelot wheel.
What BPM is Revenge Of The Nerds?
Revenge Of The Nerds runs at 134 BPM, a peak-time tempo track.
What mixes well with Revenge Of The Nerds?
From 1A it blends harmonically with 2A, 1B, 12A. Moving to 2A lifts the energy a step.
Is Revenge Of The Nerds good for peak time?
With energy 79 out of 100 at 134 BPM, it works best as a peak-time weapon.
Mixes harmonically
1A → 12A · 2A · 1BFrom 1A, 2A (E♭ minor) lifts the energy a step; 1B (B major) brightens to the relative major; 12A (D♭ minor) cools the energy down a step.
How to mix it
In 1A at 134 BPM: 2A (E♭ minor) — move to 2A to push the floor harder; 1B (B major) — switch to 1B for a mood change without losing the groove; 12A (D♭ minor) — drop to 12A to bring the room down gently.
Pitch range at ±6%: 126-142 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 8A rather than 1A; below -5% it reads as 6A. With key lock on, it stays 1A across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 79/100).
Similar tempo
Within ±3 BPM of 134 — beatmatch without a big tempo pull.
More house
More from Armand Van Helden
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 134 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
Every insight on this page, for your own library.
Vibes runs this same analysis on the music you own: keys, energy and vibe for every track, organized into sets you can actually play.