
You Got to Go - MJ Cole Dub Mix
- BPM
- 132
- Open Key
- 8d
- Energy
- 49/100
- Pop
- 0/100
- Length
- 5:29
- Released
- 2011
- Album
- You Got To Go
- Genre
- Progressive Trance
- Loudness
- -12.3 dB
- ISRC
- GBEWA1100674
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- You Got To Gooriginal5A · 132
- You Got To Go - Seven Lions Remixremix5A · 140
- You Got To Go - Fehrplay Extended Mixversion5A · 124
- You Got To Go - Fehrplay Remixremix5A · 124
- You Got To Go - Kyau & Albert Remixremix5A · 132
- You Got to Go - Above & Beyond vs. Kyau & Albert Radio Editversion5A · 132
Against the original (5A at 132 BPM), this version holds the same tempo and moves the key from 5A to 3B.
You Got to Go - MJ Cole Dub Mix is a peak-time tempo progressive trance track in D♭ major (3B) at 132 BPM. The feel is dark and steady. The groove is strong and floor-ready. The mix is almost entirely instrumental. The master keeps real dynamic headroom. A 2011 production that still circulates in sets. Groovier than 99% of Above & Beyond's catalogue. For programming, treat it as a mid-set roller.
- Reach:
- more underground than 99% of Above & Beyond's catalogue
- Brightness:
- darker than 83% of Above & Beyond's catalogue
- Energy:
- calmer than 82% of Above & Beyond's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is You Got to Go - MJ Cole Dub Mix in?
You Got to Go - MJ Cole Dub Mix by Above & Beyond is in D♭ major, or 3B on the Camelot wheel.
What BPM is You Got to Go - MJ Cole Dub Mix?
You Got to Go - MJ Cole Dub Mix runs at 132 BPM, a peak-time tempo track.
What mixes well with You Got to Go - MJ Cole Dub Mix?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is You Got to Go - MJ Cole Dub Mix good for peak time?
With energy 49 out of 100 at 132 BPM, it works best as a mid-set roller.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 132 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 124-140 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a mid-set roller.
Similar tempo
Within ±3 BPM of 132 — beatmatch without a big tempo pull.
More progressive trance
More from Above & Beyond
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 132 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
Every insight on this page, for your own library.
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