Play To Win - Radio Slave Dub by Radio Slave cover art

Play To Win - Radio Slave Dub

Radio Slave

30s preview

Key
1A · A♭ minor
BPM
124
Open Key
6m
Energy
32/100
Pop
0/100
Length
10:19
Released
2011
Album
Works! Selected Remixes 2006 - 2010
Genre
Techno
Loudness
-11.7 dB
Dynamics
10.1 dB
ISRC
GBJRX0700007

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

A club-tempo techno cut, Play To Win - Radio Slave Dub sits in A♭ minor (1A) at 124 BPM. Tonally it lands brooding and low-slung. The groove is strong and floor-ready. The mix is almost entirely instrumental. Spoken-word passages run through it. Its spectrum is weighted to the sub and kick, with a heavy low end. The master keeps real dynamic headroom. A 2011 production that still circulates in sets. More underground than 99% of Radio Slave's catalogue. For programming, treat it as a warm-up or breakdown cut.

Low end:
more bass-heavy than 98% of Radio Slave's catalogue
Energy:
calmer than 94% of Radio Slave's catalogue
Groove:
groovier than 89% of Radio Slave's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy32
Mood33Balanced
Groove82
Acoustic0
Instrumental87
Live10
Speech44

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
58%
Low
30-130 Hz
37%
Low-mid
130-570 Hz
4%
Upper-mid
570 Hz-2.5 kHz
0%
High
2.5-11 kHz

FAQ

What key is Play To Win - Radio Slave Dub in?

Play To Win - Radio Slave Dub by Radio Slave is in A♭ minor, or 1A on the Camelot wheel.

What BPM is Play To Win - Radio Slave Dub?

Play To Win - Radio Slave Dub runs at 124 BPM, a club-tempo track.

What mixes well with Play To Win - Radio Slave Dub?

From 1A it blends harmonically with 2A, 1B, 12A. Moving to 2A lifts the energy a step.

Is Play To Win - Radio Slave Dub good for peak time?

With energy 32 out of 100 at 124 BPM, it works best as a warm-up or breakdown cut.

Mixes harmonically

1A12A · 2A · 1B

From 1A, 2A (E♭ minor) lifts the energy a step; 1B (B major) brightens to the relative major; 12A (D♭ minor) cools the energy down a step.

#TrackKey·BPM

Every move from 1A

2ASimple Mix Upper
12ASimple Mix Downer
1BTonal Shift·
2BDiagonal Mix Upper
12BDiagonal Mix Downer
10BCompatible Tone·
3AHigh Energy Boost▲▲▲
11AHigh Energy Drain▼▼▼
4AParallel Key Upper▲▲
10AParallel Key Downer▼▼
8ATritone Jump▲▲
5ARelated Keyrisky

How to mix it

In 1A at 124 BPM: 2A (E♭ minor) — move to 2A to push the floor harder; 1B (B major) — switch to 1B for a mood change without losing the groove; 12A (D♭ minor) — drop to 12A to bring the room down gently.

Pitch range at ±6%: 117-131 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 8A rather than 1A; below -5% it reads as 6A. With key lock on, it stays 1A across the whole range.

Programming: a warm-up or breakdown cut — early set or after a peak to reset the room.

Similar tempo

Within ±3 BPM of 124 — beatmatch without a big tempo pull.

#TrackKey·BPM

More techno

#TrackKey·BPM

More from Radio Slave

Full profile
#TrackKey·BPM

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 124 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#TrackKey·BPM

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