Monsters by Kangding Ray cover art

Monsters

Kangding Ray

30s preview

Key
10A · B minor
BPM
184
Half-time
92
Open Key
3m
Energy
44/100
Pop
5/100
Length
2:27
Released
2011
Genre
Idm
Loudness
-15.3 dB
Dynamics
13.4 dB
ISRC
DEAS91100039

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

An idm cut, Monsters sits in B minor (10A) at 184 BPM. Its spectrum is weighted to the sub and kick, with a heavy low end. The master keeps real dynamic headroom. The master keeps unusual dynamic range for club music (crest 13 dB). A 2011 production that still circulates in sets. Faster than 96% of Kangding Ray's catalogue.

Low end:
more treble-tilted than 91% of Kangding Ray's catalogue
Brightness:
brighter than 84% of Kangding Ray's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy44
Mood28Dark
Groove69
Acoustic1
Instrumental63
Live7
Speech9

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
35%
Low
30-130 Hz
28%
Low-mid
130-570 Hz
22%
Upper-mid
570 Hz-2.5 kHz
16%
High
2.5-11 kHz

FAQ

What key is Monsters in?

Monsters by Kangding Ray is in B minor, or 10A on the Camelot wheel.

What BPM is Monsters?

Monsters runs at 184 BPM.

What mixes well with Monsters?

From 10A it blends harmonically with 11A, 10B, 9A. Moving to 11A lifts the energy a step.

Is Monsters good for peak time?

With energy 44 out of 100 at 184 BPM, it works best as a warm-up or breakdown cut.

Mixes harmonically

10A9A · 11A · 10B

From 10A, 11A (F♯ minor) lifts the energy a step; 10B (D major) brightens to the relative major; 9A (E minor) cools the energy down a step.

#Track

Every move from 10A

11ASimple Mix Upper
9ASimple Mix Downer
10BTonal Shift·
11BDiagonal Mix Upper
9BDiagonal Mix Downer
7BCompatible Tone·
12AHigh Energy Boost▲▲▲
8AHigh Energy Drain▼▼▼
1AParallel Key Upper▲▲
7AParallel Key Downer▼▼
5ATritone Jump▲▲
2ARelated Keyrisky

How to mix it

In 10A at 184 BPM: 11A (F♯ minor) — move to 11A to push the floor harder; 10B (D major) — switch to 10B for a mood change without losing the groove; 9A (E minor) — drop to 9A to bring the room down gently.

Pitch range at ±6%: 173-195 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 5A rather than 10A; below -5% it reads as 3A. With key lock on, it stays 10A across the whole range.

Programming: a warm-up or breakdown cut — early set or after a peak to reset the room.

Similar tempo

Within ±3 BPM of 184 — beatmatch without a big tempo pull.

#Track

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Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 184 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#Track