Move That Ass
30s preview
- BPM
- 140
- Half-time
- 70
- Open Key
- 8d
- Energy
- 99/100
- Pop
- 0/100
- Length
- 2:59
- Released
- 2020
- Genre
- Hard House
- Loudness
- -7.6 dB
- Dynamics
- 15.7 dB
- ISRC
- NLD682001453
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
A driving up-tempo hard house cut, Move That Ass sits in D♭ major (3B) at 140 BPM. It reads as dark and driving. The groove is loose and less beat-driven. The mix is almost entirely instrumental. The master keeps unusual dynamic range for club music (crest 16 dB). More underground than 99% of Jody 6's catalogue. For programming, treat it as a peak-time weapon.
- Groove:
- less groove-driven than 85% of Jody 6's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 30%
- Low
- 30-130 Hz
- 26%
- Low-mid
- 130-570 Hz
- 23%
- Upper-mid
- 570 Hz-2.5 kHz
- 20%
- High
- 2.5-11 kHz
FAQ
What key is Move That Ass in?
Move That Ass by Jody 6 is in D♭ major, or 3B on the Camelot wheel.
What BPM is Move That Ass?
Move That Ass runs at 140 BPM, a driving up-tempo track.
What mixes well with Move That Ass?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is Move That Ass good for peak time?
With energy 99 out of 100 at 140 BPM, it works best as a peak-time weapon.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 140 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 132-148 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 99/100).
Similar tempo
Within ±3 BPM of 140 — beatmatch without a big tempo pull.
More hard house
More from Jody 6
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 140 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.