All Goes Wrong - Premiership VIP by Chase & Status cover art

All Goes Wrong - Premiership VIP

Chase & Status

30s preview

Key
11A · F♯ minor
BPM
92
Double-time
184
Open Key
4m
Energy
89/100
Pop
0/100
Length
3:34
Released
2016
Album
All Goes Wrong (Premiership VIP)
Genre
Drum N Bass
Loudness
-3.4 dB
Dynamics
10.9 dB
ISRC
GBUM71604501

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Other versions

Against the original (11A at 117 BPM), this version runs 25 BPM slower in the same key.

All Goes Wrong - Premiership VIP: slow-groove tempo drum n bass, F♯ minor (11A), 92 BPM. The feel is dark and driving. It is vocal-led. Its spectrum is weighted to the sub and kick, with a heavy low end. The master is loud and heavily compressed. A 2016 production that still circulates in sets. More underground than 99% of Chase & Status's catalogue. For programming, treat it as an opener or closing-set piece.

Tempo:
slower than 85% of Chase & Status's catalogue
Low end:
more bass-heavy than 79% of Chase & Status's catalogue
Brightness:
darker than 77% of Chase & Status's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy89
Mood21Dark
Groove46
Acoustic3
Instrumental0
Live18
Speech7

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
34%
Low
30-130 Hz
27%
Low-mid
130-570 Hz
23%
Upper-mid
570 Hz-2.5 kHz
17%
High
2.5-11 kHz

FAQ

What key is All Goes Wrong - Premiership VIP in?

All Goes Wrong - Premiership VIP by Chase & Status is in F♯ minor, or 11A on the Camelot wheel.

What BPM is All Goes Wrong - Premiership VIP?

All Goes Wrong - Premiership VIP runs at 92 BPM, a slow-groove tempo track.

What mixes well with All Goes Wrong - Premiership VIP?

From 11A it blends harmonically with 12A, 11B, 10A. Moving to 12A lifts the energy a step.

Is All Goes Wrong - Premiership VIP good for peak time?

With energy 89 out of 100 at 92 BPM, it works best as an opener or closing-set piece.

Mixes harmonically

11A10A · 12A · 11B

From 11A, 12A (D♭ minor) lifts the energy a step; 11B (A major) brightens to the relative major; 10A (B minor) cools the energy down a step.

#TrackKey·BPM

Every move from 11A

12ASimple Mix Upper
10ASimple Mix Downer
11BTonal Shift·
12BDiagonal Mix Upper
10BDiagonal Mix Downer
8BCompatible Tone·
1AHigh Energy Boost▲▲▲
9AHigh Energy Drain▼▼▼
2AParallel Key Upper▲▲
8AParallel Key Downer▼▼
6ATritone Jump▲▲
3ARelated Keyrisky

How to mix it

In 11A at 92 BPM: 12A (D♭ minor) — move to 12A to push the floor harder; 11B (A major) — switch to 11B for a mood change without losing the groove; 10A (B minor) — drop to 10A to bring the room down gently.

Pitch range at ±6%: 86-98 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 6A rather than 11A; below -5% it reads as 4A. With key lock on, it stays 11A across the whole range.

Programming: an opener or closing-set piece.

Similar tempo

Within ±3 BPM of 92 — beatmatch without a big tempo pull.

#TrackKey·BPM

More drum n bass

#TrackKey·BPM

More from Chase & Status

Full profile
#TrackKey·BPM

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 92 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#TrackKey·BPM

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