Wicked Game (original mix)
30s preview
- Key
- 8B · C major
- BPM
- 120
- Open Key
- 1d
- Energy
- 53/100
- Pop
- 4/100
- Length
- 7:44
- Released
- 2014
- Genre
- Tech House
- Loudness
- -10.0 dB
- Dynamics
- 14.8 dB
- ISRC
- GBLV62133913
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
At 120 BPM in C major (8B), Wicked Game (original mix) is a club-tempo tech house production. Tonally it lands balanced in mood. The groove is strong and floor-ready. The mix is almost entirely instrumental. Its spectrum is centred in the low-mids, warm and bass-forward. The master keeps unusual dynamic range for club music (crest 15 dB). A 2014 production that still circulates in sets. More treble-tilted than 98% of Betoko's catalogue. In a set it works best as a mid-set roller.
- Tempo:
- slower than 95% of Betoko's catalogue
- Energy:
- calmer than 92% of Betoko's catalogue
- Brightness:
- brighter than 88% of Betoko's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 18%
- Low
- 30-130 Hz
- 43%
- Low-mid
- 130-570 Hz
- 28%
- Upper-mid
- 570 Hz-2.5 kHz
- 11%
- High
- 2.5-11 kHz
FAQ
What key is Wicked Game (original mix) in?
Wicked Game (original mix) by Betoko is in C major, or 8B on the Camelot wheel.
What BPM is Wicked Game (original mix)?
Wicked Game (original mix) runs at 120 BPM, a club-tempo track.
What mixes well with Wicked Game (original mix)?
From 8B it blends harmonically with 9B, 8A, 7B. Moving to 9B lifts the energy a step.
Is Wicked Game (original mix) good for peak time?
With energy 53 out of 100 at 120 BPM, it works best as a mid-set roller.
Mixes harmonically
8B → 7B · 9B · 8AFrom 8B, 9B (G major) lifts the energy a step; 8A (A minor) settles into the relative minor; 7B (F major) cools the energy down a step.
How to mix it
In 8B at 120 BPM: 9B (G major) — move to 9B to push the floor harder; 8A (A minor) — switch to 8A for a mood change without losing the groove; 7B (F major) — drop to 7B to bring the room down gently.
Pitch range at ±6%: 113-127 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 3B rather than 8B; below -5% it reads as 1B. With key lock on, it stays 8B across the whole range.
Programming: a mid-set roller.
Similar tempo
Within ±3 BPM of 120 — beatmatch without a big tempo pull.
More tech house
More from Betoko
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 120 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.