
Hyperspace
30s preview
- BPM
- 131
- Open Key
- 9d
- Energy
- 82/100
- Pop
- 36/100
- Length
- 3:51
- Released
- 2026
- Genre
- Techno
- Loudness
- -6.5 dB
- Dynamics
- 10.2 dB
- ISRC
- GBUR62001343
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Hyperspace: peak-time tempo techno, A♭ major (4B), 131 BPM. The groove is strong and floor-ready. Its spectrum is weighted to the sub and kick, with a heavy low end. Better known than 96% of Teenage Mutants's catalogue. In a set it works best as a peak-time weapon.
- Brightness:
- brighter than 94% of Teenage Mutants's catalogue
- Groove:
- groovier than 87% of Teenage Mutants's catalogue
- Tempo:
- faster than 78% of Teenage Mutants's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 36%
- Low
- 30-130 Hz
- 30%
- Low-mid
- 130-570 Hz
- 20%
- Upper-mid
- 570 Hz-2.5 kHz
- 15%
- High
- 2.5-11 kHz
FAQ
What key is Hyperspace in?
Hyperspace by Teenage Mutants is in A♭ major, or 4B on the Camelot wheel.
What BPM is Hyperspace?
Hyperspace runs at 131 BPM, a peak-time tempo track.
What mixes well with Hyperspace?
From 4B it blends harmonically with 5B, 4A, 3B. Moving to 5B lifts the energy a step.
Is Hyperspace good for peak time?
With energy 82 out of 100 at 131 BPM, it works best as a peak-time weapon.
Mixes harmonically
4B → 3B · 5B · 4AFrom 4B, 5B (E♭ major) lifts the energy a step; 4A (F minor) settles into the relative minor; 3B (D♭ major) cools the energy down a step.
How to mix it
In 4B at 131 BPM: 5B (E♭ major) — move to 5B to push the floor harder; 4A (F minor) — switch to 4A for a mood change without losing the groove; 3B (D♭ major) — drop to 3B to bring the room down gently.
Pitch range at ±6%: 123-139 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 11B rather than 4B; below -5% it reads as 9B. With key lock on, it stays 4B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 82/100).
Similar tempo
Within ±3 BPM of 131 — beatmatch without a big tempo pull.
More techno
More from Teenage Mutants
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 131 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.