Game Over
30s preview
- Key
- 8A · A minor
- BPM
- 125
- Open Key
- 1m
- Energy
- 67/100
- Pop
- 35/100
- Length
- 1:07
- Released
- 2013
- Genre
- Techno
- Loudness
- -14.4 dB
- Dynamics
- 13.4 dB
- ISRC
- DENZ71300075
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Game Over runs 125 BPM in A minor (8A), a club-tempo techno record. The feel is punchy, neutral in mood. The groove is strong and floor-ready. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. The master keeps real dynamic headroom. The master keeps unusual dynamic range for club music (crest 13 dB). A 2013 production that still circulates in sets. Better known than 84% of Paul Kalkbrenner's catalogue. In a set it works best as a mid-set roller.
- Tempo:
- slower than 78% of Paul Kalkbrenner's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 37%
- Low
- 30-130 Hz
- 28%
- Low-mid
- 130-570 Hz
- 20%
- Upper-mid
- 570 Hz-2.5 kHz
- 14%
- High
- 2.5-11 kHz
FAQ
What key is Game Over in?
Game Over by Paul Kalkbrenner is in A minor, or 8A on the Camelot wheel.
What BPM is Game Over?
Game Over runs at 125 BPM, a club-tempo track.
What mixes well with Game Over?
From 8A it blends harmonically with 9A, 8B, 7A. Moving to 9A lifts the energy a step.
Is Game Over good for peak time?
With energy 67 out of 100 at 125 BPM, it works best as a mid-set roller.
Mixes harmonically
8A → 7A · 9A · 8BFrom 8A, 9A (E minor) lifts the energy a step; 8B (C major) brightens to the relative major; 7A (D minor) cools the energy down a step.
How to mix it
In 8A at 125 BPM: 9A (E minor) — move to 9A to push the floor harder; 8B (C major) — switch to 8B for a mood change without losing the groove; 7A (D minor) — drop to 7A to bring the room down gently.
Pitch range at ±6%: 117-133 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 3A rather than 8A; below -5% it reads as 1A. With key lock on, it stays 8A across the whole range.
Programming: a mid-set roller.
Similar tempo
Within ±3 BPM of 125 — beatmatch without a big tempo pull.
More techno
More from Paul Kalkbrenner
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 125 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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