
Fable
30s preview
- Key
- 9A · E minor
- BPM
- 124
- Open Key
- 2m
- Energy
- 95/100
- Pop
- 23/100
- Length
- 4:34
- Released
- 2021
- Genre
- Progressive House
- Loudness
- -5.4 dB
- Dynamics
- 15.8 dB
- ISRC
- GBEWA2104721
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Fable - Extended Mixversion11A · 124
At 124 BPM in E minor (9A), Fable is a club-tempo progressive house production. It reads as dark and driving. Rhythmically it is built for the dancefloor. The mix is almost entirely instrumental. The master keeps unusual dynamic range for club music (crest 16 dB). Hotter than 97% of Marsh's catalogue. For programming, treat it as a peak-time weapon.
- Low end:
- more treble-tilted than 82% of Marsh's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 32%
- Low
- 30-130 Hz
- 31%
- Low-mid
- 130-570 Hz
- 22%
- Upper-mid
- 570 Hz-2.5 kHz
- 15%
- High
- 2.5-11 kHz
FAQ
What key is Fable in?
Fable by Marsh is in E minor, or 9A on the Camelot wheel.
What BPM is Fable?
Fable runs at 124 BPM, a club-tempo track.
What mixes well with Fable?
From 9A it blends harmonically with 10A, 9B, 8A. Moving to 10A lifts the energy a step.
Is Fable good for peak time?
With energy 95 out of 100 at 124 BPM, it works best as a peak-time weapon.
Mixes harmonically
9A → 8A · 10A · 9BFrom 9A, 10A (B minor) lifts the energy a step; 9B (G major) brightens to the relative major; 8A (A minor) cools the energy down a step.
How to mix it
In 9A at 124 BPM: 10A (B minor) — move to 10A to push the floor harder; 9B (G major) — switch to 9B for a mood change without losing the groove; 8A (A minor) — drop to 8A to bring the room down gently.
Pitch range at ±6%: 117-131 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 4A rather than 9A; below -5% it reads as 2A. With key lock on, it stays 9A across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 95/100).
Similar tempo
Within ±3 BPM of 124 — beatmatch without a big tempo pull.
More progressive house
More from Marsh
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 124 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.