Trip & Roll - SHADED Remix
30s preview
- BPM
- 128
- Open Key
- 8m
- Energy
- 60/100
- Pop
- 0/100
- Length
- 7:03
- Released
- 2023
- Album
- Trip & Roll
- Genre
- Deep Techno
- Loudness
- -6.2 dB
- Dynamics
- 9.7 dB
- ISRC
- US83Z2308363
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Other versions
- Trip & Rolloriginal2B · 128
- Trip & Roll - DJ Minx Remixremix10A · 128
Against the original (2B at 128 BPM), this version holds the same tempo and moves the key from 2B to 3A.
Trip & Roll - SHADED Remix is a peak-time tempo deep techno track in B♭ minor (3A) at 128 BPM. The feel is dark and driving. The groove is strong and floor-ready. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. More underground than 99% of Marbs's catalogue. For programming, treat it as a mid-set roller.
- Low end:
- more treble-tilted than 95% of Marbs's catalogue
- Groove:
- less groove-driven than 76% of Marbs's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
- 36%
- Low
- 30-130 Hz
- 30%
- Low-mid
- 130-570 Hz
- 23%
- Upper-mid
- 570 Hz-2.5 kHz
- 11%
- High
- 2.5-11 kHz
FAQ
What key is Trip & Roll - SHADED Remix in?
Trip & Roll - SHADED Remix by Marbs is in B♭ minor, or 3A on the Camelot wheel.
What BPM is Trip & Roll - SHADED Remix?
Trip & Roll - SHADED Remix runs at 128 BPM, a peak-time tempo track.
What mixes well with Trip & Roll - SHADED Remix?
From 3A it blends harmonically with 4A, 3B, 2A. Moving to 4A lifts the energy a step.
Is Trip & Roll - SHADED Remix good for peak time?
With energy 60 out of 100 at 128 BPM, it works best as a mid-set roller.
Mixes harmonically
3A → 2A · 4A · 3BFrom 3A, 4A (F minor) lifts the energy a step; 3B (D♭ major) brightens to the relative major; 2A (E♭ minor) cools the energy down a step.
How to mix it
In 3A at 128 BPM: 4A (F minor) — move to 4A to push the floor harder; 3B (D♭ major) — switch to 3B for a mood change without losing the groove; 2A (E♭ minor) — drop to 2A to bring the room down gently.
Pitch range at ±6%: 120-136 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10A rather than 3A; below -5% it reads as 8A. With key lock on, it stays 3A across the whole range.
Programming: a mid-set roller.
Similar tempo
Within ±3 BPM of 128 — beatmatch without a big tempo pull.
More deep techno
More from Marbs
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 128 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.