
Sickman
- BPM
- 141
- Half-time
- 71
- Open Key
- 8d
- Energy
- 99/100
- Pop
- 0/100
- Length
- 2:52
- Released
- 2012
- Genre
- Uk Garage
- Loudness
- -3.5 dB
- ISRC
- GB6ZM1200204
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
A driving up-tempo uk garage cut, Sickman sits in D♭ major (3B) at 141 BPM. The feel is punchy, neutral in mood. The mix is almost entirely instrumental. The master is loud and heavily compressed. A 2012 production that still circulates in sets. More underground than 99% of Flava D's catalogue. In a set it works best as a high-intensity peak cut.
- Energy:
- hotter than 97% of Flava D's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Sickman in?
Sickman by Flava D is in D♭ major, or 3B on the Camelot wheel.
What BPM is Sickman?
Sickman runs at 141 BPM, a driving up-tempo track.
What mixes well with Sickman?
From 3B it blends harmonically with 4B, 3A, 2B. Moving to 4B lifts the energy a step.
Is Sickman good for peak time?
With energy 99 out of 100 at 141 BPM, it works best as a high-intensity peak cut.
Mixes harmonically
3B → 2B · 4B · 3AFrom 3B, 4B (A♭ major) lifts the energy a step; 3A (B♭ minor) settles into the relative minor; 2B (F♯ major) cools the energy down a step.
How to mix it
In 3B at 141 BPM: 4B (A♭ major) — move to 4B to push the floor harder; 3A (B♭ minor) — switch to 3A for a mood change without losing the groove; 2B (F♯ major) — drop to 2B to bring the room down gently.
Pitch range at ±6%: 133-149 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10B rather than 3B; below -5% it reads as 8B. With key lock on, it stays 3B across the whole range.
Programming: a high-intensity peak cut.
Similar tempo
Within ±3 BPM of 141 — beatmatch without a big tempo pull.
More uk garage
More from Flava D
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 141 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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