
Lost Tales
- Key
- 1B · B major
- BPM
- 128
- Open Key
- 6d
- Energy
- 82/100
- Pop
- 16/100
- Length
- 4:22
- Released
- 2020
- Genre
- Techno
- Loudness
- -10.3 dB
- ISRC
- UKACT2010746
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Lost Tales: peak-time tempo techno, B major (1B), 128 BPM. It reads as dark and driving. The mix is almost entirely instrumental. The master keeps real dynamic headroom. Less groove-driven than 99% of Teenage Mutants's catalogue. For programming, treat it as a peak-time weapon.
- Reach:
- better known than 82% of Teenage Mutants's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Lost Tales in?
Lost Tales by Teenage Mutants is in B major, or 1B on the Camelot wheel.
What BPM is Lost Tales?
Lost Tales runs at 128 BPM, a peak-time tempo track.
What mixes well with Lost Tales?
From 1B it blends harmonically with 2B, 1A, 12B. Moving to 2B lifts the energy a step.
Is Lost Tales good for peak time?
With energy 82 out of 100 at 128 BPM, it works best as a peak-time weapon.
Mixes harmonically
1B → 12B · 2B · 1AFrom 1B, 2B (F♯ major) lifts the energy a step; 1A (A♭ minor) settles into the relative minor; 12B (E major) cools the energy down a step.
How to mix it
In 1B at 128 BPM: 2B (F♯ major) — move to 2B to push the floor harder; 1A (A♭ minor) — switch to 1A for a mood change without losing the groove; 12B (E major) — drop to 12B to bring the room down gently.
Pitch range at ±6%: 120-136 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 8B rather than 1B; below -5% it reads as 6B. With key lock on, it stays 1B across the whole range.
Programming: a peak-time weapon — save it for the main stretch (energy 82/100).
Similar tempo
Within ±3 BPM of 128 — beatmatch without a big tempo pull.
More techno
More from Teenage Mutants
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 128 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.