Get Lost by Teenage Mutants cover art

30s preview

Key
4A · F minor
BPM
120
Open Key
9m
Energy
54/100
Pop
24/100
Length
6:35
Released
2015
Genre
Techno
Loudness
-6.0 dB
Dynamics
10.2 dB
ISRC
DEQ121431400

Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026

Get Lost is a club-tempo techno track in F minor (4A) at 120 BPM. The feel is balanced in mood. The mix is almost entirely instrumental. Its spectrum is weighted to the sub and kick, with a heavy low end. A 2015 production that still circulates in sets. Slower than 95% of Teenage Mutants's catalogue.

Energy:
calmer than 94% of Teenage Mutants's catalogue
Reach:
better known than 87% of Teenage Mutants's catalogue
Groove:
groovier than 81% of Teenage Mutants's catalogue

Sonic profile

EnergyGrooveMoodOrganicInstr.LiveTempo
Energy54
Mood38Balanced
Groove81
Acoustic1
Instrumental82
Live7
Speech4

Frequency spectrum

amplitude · bass → treble

601252505001k2k4k8k
39%
Low
30-130 Hz
28%
Low-mid
130-570 Hz
18%
Upper-mid
570 Hz-2.5 kHz
15%
High
2.5-11 kHz

FAQ

What key is Get Lost in?

Get Lost by Teenage Mutants is in F minor, or 4A on the Camelot wheel.

What BPM is Get Lost?

Get Lost runs at 120 BPM, a club-tempo track.

What mixes well with Get Lost?

From 4A it blends harmonically with 5A, 4B, 3A. Moving to 5A lifts the energy a step.

Is Get Lost good for peak time?

With energy 54 out of 100 at 120 BPM, it works best as a mid-set roller.

Mixes harmonically

4A3A · 5A · 4B

From 4A, 5A (C minor) lifts the energy a step; 4B (A♭ major) brightens to the relative major; 3A (B♭ minor) cools the energy down a step.

Every move from 4A

5ASimple Mix Upper
3ASimple Mix Downer
4BTonal Shift·
5BDiagonal Mix Upper
3BDiagonal Mix Downer
1BCompatible Tone·
6AHigh Energy Boost▲▲▲
2AHigh Energy Drain▼▼▼
7AParallel Key Upper▲▲
1AParallel Key Downer▼▼
11ATritone Jump▲▲
8ARelated Keyrisky

How to mix it

In 4A at 120 BPM: 5A (C minor) — move to 5A to push the floor harder; 4B (A♭ major) — switch to 4B for a mood change without losing the groove; 3A (B♭ minor) — drop to 3A to bring the room down gently.

Pitch range at ±6%: 113-127 BPM — anything in that window beatmatches without sounding stretched.

Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 11A rather than 4A; below -5% it reads as 9A. With key lock on, it stays 4A across the whole range.

Programming: a mid-set roller.

Similar tempo

Within ±3 BPM of 120 — beatmatch without a big tempo pull.

More techno

More from Teenage Mutants

Full profile
#Track

Other recommendations

Beyond strict key and genre matches: tracks that still sit in beatmatch range of 120 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.

#Track