
Silly
- BPM
- 86
- Double-time
- 172
- Open Key
- 8m
- Energy
- 97/100
- Pop
- 0/100
- Length
- 5:15
- Released
- 2015
- Genre
- Drum N Bass
- Loudness
- -2.3 dB
- ISRC
- GBGPZ1700003
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Silly: downtempo drum n bass, B♭ minor (3A), 86 BPM. It is vocal-led. The master is loud and heavily compressed. A 2015 production that still circulates in sets. Slower than 99% of DJ Marky's catalogue. In a set it works best as an opener or closing-set piece.
- Reach:
- more underground than 99% of DJ Marky's catalogue
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Silly in?
Silly by DJ Marky is in B♭ minor, or 3A on the Camelot wheel.
What BPM is Silly?
Silly runs at 86 BPM, a downtempo track.
What mixes well with Silly?
From 3A it blends harmonically with 4A, 3B, 2A. Moving to 4A lifts the energy a step.
Is Silly good for peak time?
With energy 97 out of 100 at 86 BPM, it works best as an opener or closing-set piece.
Mixes harmonically
3A → 2A · 4A · 3BFrom 3A, 4A (F minor) lifts the energy a step; 3B (D♭ major) brightens to the relative major; 2A (E♭ minor) cools the energy down a step.
How to mix it
In 3A at 86 BPM: 4A (F minor) — move to 4A to push the floor harder; 3B (D♭ major) — switch to 3B for a mood change without losing the groove; 2A (E♭ minor) — drop to 2A to bring the room down gently.
Pitch range at ±6%: 81-91 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 10A rather than 3A; below -5% it reads as 8A. With key lock on, it stays 3A across the whole range.
Programming: an opener or closing-set piece.
Similar tempo
Within ±3 BPM of 86 — beatmatch without a big tempo pull.
More drum n bass
More from DJ Marky
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 86 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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