Bring Me To Life (AREA10 Club Mix)
- Key
- 8B · C major
- BPM
- 122
- Open Key
- 1d
- Energy
- 86/100
- Pop
- 10/100
- Length
- 6:34
- Released
- 2015
- Genre
- Techno
- Loudness
- -5.8 dB
- ISRC
- GBARL1501632
Key, BPM and audio features: model-based audio analysis · how we measure · catalogue updated July 2026
Bring Me To Life (AREA10 Club Mix) is a club-tempo techno track in C major (8B) at 122 BPM. Tonally it lands punchy, neutral in mood. A 2015 production that still circulates in sets. Slower than 85% of MK's catalogue. In a set it works best as a mid-set roller.
Sonic profile
Frequency spectrum
amplitude · bass → treble
FAQ
What key is Bring Me To Life (AREA10 Club Mix) in?
Bring Me To Life (AREA10 Club Mix) by MK is in C major, or 8B on the Camelot wheel.
What BPM is Bring Me To Life (AREA10 Club Mix)?
Bring Me To Life (AREA10 Club Mix) runs at 122 BPM, a club-tempo track.
What mixes well with Bring Me To Life (AREA10 Club Mix)?
From 8B it blends harmonically with 9B, 8A, 7B. Moving to 9B lifts the energy a step.
Is Bring Me To Life (AREA10 Club Mix) good for peak time?
With energy 86 out of 100 at 122 BPM, it works best as a mid-set roller.
Mixes harmonically
8B → 7B · 9B · 8AFrom 8B, 9B (G major) lifts the energy a step; 8A (A minor) settles into the relative minor; 7B (F major) cools the energy down a step.
How to mix it
In 8B at 122 BPM: 9B (G major) — move to 9B to push the floor harder; 8A (A minor) — switch to 8A for a mood change without losing the groove; 7B (F major) — drop to 7B to bring the room down gently.
Pitch range at ±6%: 115-129 BPM — anything in that window beatmatches without sounding stretched.
Key on the fader: without key lock (Master Tempo on CDJs), above roughly +5% it plays a semitone higher, so treat it as 3B rather than 8B; below -5% it reads as 1B. With key lock on, it stays 8B across the whole range.
Programming: a mid-set roller.
Similar tempo
Within ±3 BPM of 122 — beatmatch without a big tempo pull.
More techno
More from MK
Full profileOther recommendations
Beyond strict key and genre matches: tracks that still sit in beatmatch range of 122 BPM with a compatible energy and groove — candidates for a key jump or a genre crossover.
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